Bad Company 2: Enabling 5.1 Surround Sound on Audigy Soundcards

Wednesday, April 7th, 2010 by Steven

For those Audigy users experiencing a lack of true surround sound in Battlefield: Bad Company 2, there may be hope for you.

After trying the solutions listed by others in the forums, I still could not get anything more than stereo with my Audigy 2 card, despite my surround sound working fine in other movies and games. On a whim I checked http://nomoregoatsoup.wordpress.com/, a blog containing a wealth of information for Audigy users. I was surprised to see that Daniel Kawakami had just released a new support pack for the Audigy-series sound cards.

After uninstalling all my existing Creative software and drivers and installing Daniel_k’s new support pack (which contains the latest Audigy drivers and software) I was thrilled that Bad Company 2 was making use of all 6 speaker channels.

Now, it’s possible that it was the act of reinstalling my drivers that solved the issue. However, there are some fixes listed in Daniel_k’s release notes that are related to speaker configuration.

Try it yourself:

  1. In Documents\BFBC2\Setting.ini Edit the SpeakerCount” line to read “SpeakerCount=6″. This forces BC2 to run in 5.1 mode.  ”0″ is the autodetect mode, which apparently is not working for some users. This setting alone may fix your problem, but it didn’t for me.
  2. Uninstall all your Creative soundcard drivers and software. Retstart when prompted.
  3. Install daniel_k’s SB Audigy Support Pack 3.7 (at your own risk of course)

Hope that helps. Let know if it works for you.

Note:  Some forum members suggest changing “SoundSystemSize=1″ to “SoundSystemSize=2″ in the GameSettings.ini. This did not work for me, so I have left it set to “1″.

My System: Win 7 32-bit, Audigy 2 PLatinum EX

Games for Windows Live: Actually kinda cool

Wednesday, March 24th, 2010 by Steven

A couple weeks ago I purchased Batman: Arkham Asylum on Steam because they were practically giving it away (Great game). I was surprised when I was prompted to login to Microsoft Live after installation; For some reason I assumed Steam games wouldn’t support that. I was even more surprised that the Windows Live features and UI were unobtrusive and actually added to the enjoyment of playing.

Periodically throughout the game, I’d get a cute pop-up notification in the corner saying I’d earned another Live achievement. Funny how that makes you feel like you’re accomplishing something. Naturally, those awards appear on the Xbox 360 and anywhere else that shows your Live achievements.

Games for Windows live is actually a really nice implementation and it’s great to get Live achievements on PC. Here’s hoping more upcoming games support it.

By the way, I just discovered that you can get a free collection of classic arcade games called Game Room via GFWL.

How to enable widescreen mode for Just Cause (Steam version)

Friday, March 12th, 2010 by Steven

If you are like me, you found other 3rd-party hacks claiming to enable widescreen and high resolution support for Just Cause, but were disappointed to see they didn’t work for the Steam version of the game.

So far, it looks like I’ve gotten it to work, albeit in windowed mode, by doing the following:

  1. Download the “UResChanger v2″ from http://www.widescreengamingforum.com/wiki/Racer_S_Hacks (Thanks Racer_S!)
  2. Follow the directions in the included Readme, placing the unzipped files in your Steam/steamapps/common/just cause folder.
  3. Edit the resolution.ini to set your preferred resolution. Here the important part, set the “Windowed” line to:
  4. Windowed=1

That’s it!

If you don’t set that last value, your game will likely crash on startup (let me know if you find a way to get it to work in full screen).

Disclaimer: I haven’t played the game extensively but it appears to work fine at 1900×1200 so far. Will try 2560×1600 next.  Apologies if you run into any problems.

How to Use Your PC to Transfer Files to the Micro SD Card on Your ENV 2 Cell Phone

Tuesday, June 16th, 2009 by Steven

Do you want to transfer files to your ENV2 phone using a micro SD card and a USB cable, without buying the VCast $bundle or Rhapsody? This caused me more confusion than I ever thought it would so I wanted to help you out. These instructions might even be applicable to other Verizon or LG phones.

The main problem I ran into is that these phones assume you are a VCast or Rhapsody subscriber (or intend to be one). So, for people who just want to manually store and transfer data and music, the interface isn’t as intuitive as it could be.

Here’s what you need:

  • USB to Micro-USB Cable. This is the newer, smaller USB standard. I bought the Tripp Lite USB to Micro-USB Cable
  • Micro SD Card for your phone. You can get these from Verizon and most stores. Just pop it into the side slot of your phone.
  • PC Drivers for your phone. Choose and download the appropriate file at http://www.vzam.net/vcastmusic/Step1.aspx and run it to install the drivers.

Initial Settings

  1. Turn the phone on and insert the micro sd card if it isn’t already.
  2. OPTIONAL: If you want all your new photos, video and sound to be stored on the micro sd card you paid for (why not?) go to “Settings & Tools” >> Memory >> Save Options and change the option for each of the three file types to “Card Memory”
  3. Go to “Settings & Tools” >> USB Auto Detection and select “Sync Data”. (“Sync Music” appears to rely on the commercial VCast software). Now you can Exit the settings area.

Managing files on your cell phone with your PC

Now that you have all the parts, here’s how to store and play music on your phone:

  1. Plug your phone into your PC, using the USB cable. Give your computer time to recognize the device.
  2. On your phone, go to Settings & Tools >> Tools >> USB Mass Storage. If everything works correctly, your phone will display a message saying it is connecting to the computer. Oddly, when the connection is successful, a big scary red circle will display, warning you not to unplug the phone while it’s connected.
  3. Your computer will display “AutoPlay” options. Choose “Open folder to view files”. (If the Autoplay prompt does not appear, but the phoen is successfully connected, go to Start Button >> My Computer and the drive should be listed as a “Removable Disk”)
  4. In the drive, you’ll see a few folders clearly labelled as “my_pix”, “my_music” etc…”. Your media must go into the appropriate folders.

Important! For some (stupid) reason, you cannot put your music in folders. If you do, the phone will simply not see it. All music has to be put straight into the “My Music” folder.

To play your MP3′s, just hit the “Music” button on your phone and select play. You’re Done!

I hope this helps people. Let me know if you find other helpful advice or have any additional updates for this post. Thanks!

New Guild Wars 2 Community

Friday, October 17th, 2008 by Steven

Well I’ve all but given up hope on seeing a trackball controller released for consoles, as I have had no meaningful updates in around a year. In the meantime, I just wanted to quickly plug a pet project that is just getting started:

Nick Venable and I have just started a gaming community for Guild Wars, based on Grupthink technology. If you are a Guild Wars fan and have been looking for a place to throw out your Guild Wars 2 suggestions, check out the Guild Wars Feedback Community! The Grupthink platform allows us to have productive, free-form discussion, without the noise and redundancy typical of forums. I think this platform finally gives gamers the voice they have wanted and needed.

Visit the Guild Wars Feedback Community…

Grupthink is a project I co-founded in 2006 and we are just now making the platform available to other organizations looking to establish feedback communities of their own.


Guild Wars Feedback Community